Management
DysPatch
Daniel Miede

Development Director
Mazor
Cale Dunlap

Programming Director
Schmung
Matt Carter

Art Director
Vunsunta
Vincent Miceli

Audio Director
Sab0teur
Carlos Ferreira

Testing Director
Art
Acrono
Randy Smith

Weapon Animator
badATchaos
Ian Kaleta

Environment Artist
drhubbler
Brian di Carbonara

Weapon Artist
Fewes
Felix Westin

Weapon Artist
Howser
Howard Hopkins

Environment Artist
Inveramsay
Hannes Granberg

Environment Artist
Michael65
Michael Davidson

Weapon Animator
Naota
Ross Zevenhuizen III

Weapon Artist
Schmung
Matt Carter

Weapon Artist
Sparkwire

Weapon Animator
StealthSilver
Andrew Fogarty

Character Artist
TheVman
Valdis Matas

Particle Artist
Oelund
Christian Oelund

Character Artist
Code
Mazor
Cale Dunlap

Programmer
SteveUK
Stephen Swires

Programmer
Holymac249
Marc DiMillo

Programmer
Design
DysPatch
Daniel Miede

Level Designer
Shinobi
Alex Mcgilvray

Level Designer
Smilie
Chris Molyneaux

Level Designer
Undertone
Nigel Soederhuysen

Graphic Designer
Sound
Engineer
Mitchel Keesee

Sound Engineer
Vunsunta
Vincent Miceli

Sound Engineer
Testing
Sab0teur
Carlos Ferreira

Testing Director
Pat
Patrick Toner

Testing Coordinator
Contributors
- Adam Brzowzki – Web Developer
- AlejandroDaJ – Artist
- Bob_Gneu – Programmer
- Dead.Pixel – Designer
- Dekier – Artist
- Dee – Artist
- fub – Artist
- HitmanTheMad – Designer
- Issa – Founder & Programmer
- Maggie – Artist
- Mr.Brightside – Weapon Animator
- NinjaMonkey – Artist
- NiveouS – Web Developer
- onepunchmachine – Artist
- Racer445 – Artist
- rayy – Artist
- Reason – Artist
- Rich Douglass – Composer
- Pete – Artist
- Pork Fried Squirrel – Public Relations
- sgt- Artist
- SiD – Artist
- Sorru – Public Relations
- Steel – Artist
- Stoke – Artist
- Sulsa – Artist
- TheExpert – Artist
- TheUltra4sshole – Military Advisor
- thisismyname09 – Weapon Animator
- Thor – Artist
- wangchung – Artist
- Wolf – Level Designer
- Xander – Artist
- Zoey – Artist